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Remove CPU migration highlight for zones.
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@@ -150,7 +150,7 @@ private:
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uint32_t GetZoneColor( const ZoneEvent& ev );
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uint32_t GetZoneColor( const GpuEvent& ev );
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uint32_t GetZoneHighlight( const ZoneEvent& ev, bool migration );
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uint32_t GetZoneHighlight( const ZoneEvent& ev );
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uint32_t GetZoneHighlight( const GpuEvent& ev );
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float GetZoneThickness( const ZoneEvent& ev );
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float GetZoneThickness( const GpuEvent& ev );
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@@ -243,8 +243,6 @@ private:
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int64_t m_zvStart = 0;
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int64_t m_zvEnd = 0;
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int8_t m_lastCpu;
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int m_zvHeight = 0;
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int m_zvScroll = 0;
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