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GPU zone counting.
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@@ -906,6 +906,7 @@ private:
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tracy_force_inline void ReconstructZoneStatistics( uint8_t* countMap, ZoneEvent& zone, uint16_t thread );
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#else
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tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
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tracy_force_inline void CountZoneStatistics( GpuEvent* zone );
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#endif
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tracy_force_inline ZoneExtra& GetZoneExtraMutable( const ZoneEvent& ev ) { return m_data.zoneExtra[ev.extra]; }
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