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Zone statistics reconstructions has to use magic vectors.

This commit is contained in:
Bartosz Taudul
2019-11-09 23:39:28 +01:00
parent 065ba4ce5a
commit f8edd3a37b
2 changed files with 17 additions and 12 deletions
+1 -1
View File
@@ -578,7 +578,7 @@ private:
tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
#ifndef TRACY_NO_STATISTICS
tracy_force_inline void ReconstructZoneStatistics( ZoneEvent* zone, uint16_t thread );
tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread );
#else
tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
#endif