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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Update imgui to 1.61.

This commit is contained in:
Bartosz Taudul
2018-05-22 20:49:05 +02:00
parent 312c20b0bc
commit f7e2683cf1
8 changed files with 1552 additions and 1127 deletions
+41 -18
View File
@@ -1,4 +1,4 @@
// dear imgui, v1.60
// dear imgui, v1.61
// (drawing and font code)
// Contains implementation for
@@ -91,6 +91,7 @@ namespace IMGUI_STB_NAMESPACE
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
#endif
#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
#define STBRP_STATIC
#define STBRP_ASSERT(x) IM_ASSERT(x)
@@ -101,11 +102,19 @@ namespace IMGUI_STB_NAMESPACE
#else
#include "stb_rect_pack.h"
#endif
#endif
#ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
#define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x))
#define STBTT_free(x,u) ((void)(u), ImGui::MemFree(x))
#define STBTT_assert(x) IM_ASSERT(x)
#define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x))
#define STBTT_free(x,u) ((void)(u), ImGui::MemFree(x))
#define STBTT_assert(x) IM_ASSERT(x)
#define STBTT_fmod(x,y) ImFmod(x,y)
#define STBTT_sqrt(x) ImSqrt(x)
#define STBTT_pow(x,y) ImPow(x,y)
#define STBTT_fabs(x) ImFabs(x)
#define STBTT_ifloor(x) ((int)ImFloorStd(x))
#define STBTT_iceil(x) ((int)ImCeil(x))
#define STBTT_STATIC
#define STB_TRUETYPE_IMPLEMENTATION
#else
@@ -116,6 +125,7 @@ namespace IMGUI_STB_NAMESPACE
#else
#include "stb_truetype.h"
#endif
#endif
#ifdef __GNUC__
#pragma GCC diagnostic pop
@@ -244,8 +254,6 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
//colors[ImGuiCol_TextHovered] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
//colors[ImGuiCol_TextActive] = ImVec4(1.00f, 1.00f, 0.00f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f);
@@ -303,7 +311,7 @@ ImDrawListSharedData::ImDrawListSharedData()
for (int i = 0; i < IM_ARRAYSIZE(CircleVtx12); i++)
{
const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(CircleVtx12);
CircleVtx12[i] = ImVec2(cosf(a), sinf(a));
CircleVtx12[i] = ImVec2(ImCos(a), ImSin(a));
}
}
@@ -901,7 +909,7 @@ void ImDrawList::PathArcTo(const ImVec2& centre, float radius, float a_min, floa
for (int i = 0; i <= num_segments; i++)
{
const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
_Path.push_back(ImVec2(centre.x + cosf(a) * radius, centre.y + sinf(a) * radius));
_Path.push_back(ImVec2(centre.x + ImCos(a) * radius, centre.y + ImSin(a) * radius));
}
}
@@ -957,8 +965,8 @@ void ImDrawList::PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImV
void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners)
{
rounding = ImMin(rounding, fabsf(b.x - a.x) * ( ((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top) || ((rounding_corners & ImDrawCornerFlags_Bot) == ImDrawCornerFlags_Bot) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, fabsf(b.y - a.y) * ( ((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Left) || ((rounding_corners & ImDrawCornerFlags_Right) == ImDrawCornerFlags_Right) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top) || ((rounding_corners & ImDrawCornerFlags_Bot) == ImDrawCornerFlags_Bot) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Left) || ((rounding_corners & ImDrawCornerFlags_Right) == ImDrawCornerFlags_Right) ? 0.5f : 1.0f ) - 1.0f);
if (rounding <= 0.0f || rounding_corners == 0)
{
@@ -1543,7 +1551,7 @@ ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
{
int data_size = 0;
size_t data_size = 0;
void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0);
if (!data)
{
@@ -1558,7 +1566,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
}
return AddFontFromMemoryTTF(data, data_size, size_pixels, &font_cfg, glyph_ranges);
return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges);
}
// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
@@ -1733,7 +1741,7 @@ bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
IM_ASSERT(font_offset >= 0);
IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found.");
if (!stbtt_InitFont(&tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
{
atlas->TexWidth = atlas->TexHeight = 0; // Reset output on failure
@@ -1776,19 +1784,34 @@ bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
buf_packedchars_n += range.num_chars;
}
// Pack
// Gather the sizes of all rectangle we need
tmp.Rects = buf_rects + buf_rects_n;
tmp.RectsCount = font_glyphs_count;
buf_rects_n += font_glyphs_count;
stbtt_PackSetOversampling(&spc, cfg.OversampleH, cfg.OversampleV);
int n = stbtt_PackFontRangesGatherRects(&spc, &tmp.FontInfo, tmp.Ranges, tmp.RangesCount, tmp.Rects);
IM_ASSERT(n == font_glyphs_count);
// Detect missing glyphs and replace them with a zero-sized box instead of relying on the default glyphs
// This allows us merging overlapping icon fonts more easily.
int rect_i = 0;
for (int range_i = 0; range_i < tmp.RangesCount; range_i++)
for (int char_i = 0; char_i < tmp.Ranges[range_i].num_chars; char_i++, rect_i++)
if (stbtt_FindGlyphIndex(&tmp.FontInfo, tmp.Ranges[range_i].first_unicode_codepoint_in_range + char_i) == 0)
tmp.Rects[rect_i].w = tmp.Rects[rect_i].h = 0;
// Pack
stbrp_pack_rects((stbrp_context*)spc.pack_info, tmp.Rects, n);
// Extend texture height
// Also mark missing glyphs as non-packed so we don't attempt to render into them
for (int i = 0; i < n; i++)
{
if (tmp.Rects[i].w == 0 && tmp.Rects[i].h == 0)
tmp.Rects[i].was_packed = 0;
if (tmp.Rects[i].was_packed)
atlas->TexHeight = ImMax(atlas->TexHeight, tmp.Rects[i].y + tmp.Rects[i].h);
}
}
IM_ASSERT(buf_rects_n == total_glyphs_count);
IM_ASSERT(buf_packedchars_n == total_glyphs_count);
@@ -2353,7 +2376,7 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
}
const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX[(int)c] : FallbackAdvanceX);
if (ImCharIsSpace(c))
if (ImCharIsBlankW(c))
{
if (inside_word)
{
@@ -2436,7 +2459,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
while (s < text_end)
{
const char c = *s;
if (ImCharIsSpace((unsigned int)c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
}
continue;
}
@@ -2561,7 +2584,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
while (s < text_end)
{
const char c = *s;
if (ImCharIsSpace((unsigned int)c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
}
continue;
}
@@ -2685,7 +2708,7 @@ static inline float ImAcos01(float x)
{
if (x <= 0.0f) return IM_PI * 0.5f;
if (x >= 1.0f) return 0.0f;
return acosf(x);
return ImAcos(x);
//return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
}