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Build samples draw list only if visible.
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@@ -43,7 +43,7 @@ private:
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int PreprocessZoneLevel( const TimelineContext& ctx, const V& vec, int depth, bool visible );
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void PreprocessContextSwitches( const TimelineContext& ctx, const ContextSwitch& ctxSwitch, bool visible );
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void PreprocessSamples( const TimelineContext& ctx, const Vector<SampleData>& vec, bool visible );
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void PreprocessSamples( const TimelineContext& ctx, const Vector<SampleData>& vec, bool visible, int yPos );
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void PreprocessMessages( const TimelineContext& ctx, const Vector<short_ptr<MessageData>>& vec, uint64_t tid, bool visible, int yPos );
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const ThreadData* m_thread;
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