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Use Vector instead of std::vector for thread zone list.
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@@ -3160,7 +3160,7 @@ void View::DrawFindZone()
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}
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processed++;
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m_findZone.threads[ev.thread].emplace_back( ev.zone );
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m_findZone.threads[ev.thread].push_back( ev.zone );
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}
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m_findZone.processed = processed;
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