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https://github.com/wolfpld/tracy.git
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Add GPU name transfer macros.
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@@ -5,6 +5,7 @@
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#define TracyCLContext(c, x) nullptr
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#define TracyCLDestroy(c)
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#define TracyCLContextName(c, x, y)
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#define TracyCLNamedZone(c, x, y, z)
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#define TracyCLNamedZoneC(c, x, y, z, w)
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@@ -109,6 +110,22 @@ namespace tracy {
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Profiler::QueueSerialFinish();
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}
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void Name( const char* name, uint16_t len )
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{
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auto ptr = (char*)tracy_malloc( len );
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memcpy( ptr, name, len );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuContextName );
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MemWrite( &item->gpuContextNameFat.context, (uint8_t)m_contextId );
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MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
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MemWrite( &item->gpuContextNameFat.size, len );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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Profiler::QueueSerialFinish();
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}
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void Collect()
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{
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ZoneScopedC(Color::Red4);
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@@ -287,6 +304,7 @@ using TracyCLCtx = tracy::OpenCLCtx*;
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#define TracyCLContext(context, device) tracy::CreateCLContext(context, device);
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#define TracyCLDestroy(ctx) tracy::DestroyCLContext(ctx);
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#define TracyCLContextName(context, name, size) ctx->Name(name, size);
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#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
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# define TracyCLNamedZone(ctx, varname, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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# define TracyCLNamedZoneC(ctx, varname, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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