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Add dedicated function to check if zone has children.

This commit is contained in:
Bartosz Taudul
2020-01-24 02:17:38 +01:00
parent ad3f37aec6
commit c43bd2bfe2
3 changed files with 21 additions and 21 deletions
+7 -8
View File
@@ -1575,7 +1575,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
for( auto& zone : vec )
{
if( zone.IsEndValid() ) ReconstructZoneStatistics( zone, thread );
if( zone.Child() >= 0 ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
if( zone.HasChildren() ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
}
};
@@ -1899,7 +1899,7 @@ int64_t Worker::GetZoneEnd( const ZoneEvent& ev )
for(;;)
{
if( ptr->IsEndValid() ) return ptr->End();
if( ptr->Child() < 0 ) return ptr->Start();
if( !ptr->HasChildren() ) return ptr->Start();
auto& children = GetZoneChildren( ptr->Child() );
if( children.is_magic() )
{
@@ -2682,8 +2682,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
else
{
auto& back = td->stack.back();
const auto backChild = back->Child();
if( backChild < 0 )
if( !back->HasChildren() )
{
back->SetChild( int32_t( m_data.zoneChildren.size() ) );
if( m_data.zoneVectorCache.empty() )
@@ -2701,6 +2700,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
}
else
{
const auto backChild = back->Child();
assert( !m_data.zoneChildren[backChild].empty() );
m_data.zoneChildren[backChild].push_back_non_empty( zone );
}
@@ -3501,10 +3501,9 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
if( m_data.lastTime < timeEnd ) m_data.lastTime = timeEnd;
const auto child = zone->Child();
if( child >= 0 )
if( zone->HasChildren() )
{
auto& childVec = m_data.zoneChildren[child];
auto& childVec = m_data.zoneChildren[zone->Child()];
const auto sz = childVec.size();
if( sz <= 8 * 1024 )
{
@@ -5065,7 +5064,7 @@ void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
if( slz.max < timeSpan ) slz.max = timeSpan;
slz.total += timeSpan;
slz.sumSq += double( timeSpan ) * timeSpan;
if( zone.Child() >= 0 )
if( zone.HasChildren() )
{
auto& children = GetZoneChildren( zone.Child() );
assert( children.is_magic() );