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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Transfer time deltas, not absolute times.

This change significantly reduces network bandwidth requirements.

Implemented for:
- CPU zones,
- GPU zones,
- locks,
- plots,
- memory events.
This commit is contained in:
Bartosz Taudul
2019-10-24 00:04:31 +02:00
parent cf88265304
commit ba61a9ed84
7 changed files with 231 additions and 65 deletions
+40 -34
View File
@@ -19,14 +19,31 @@ enum class QueueType : uint8_t
Callstack,
CallstackAlloc,
FrameImage,
ZoneBegin,
ZoneBeginCallstack,
ZoneEnd,
LockWait,
LockObtain,
LockRelease,
LockSharedWait,
LockSharedObtain,
LockSharedRelease,
MemAlloc,
MemFree,
MemAllocCallstack,
MemFreeCallstack,
GpuZoneBegin,
GpuZoneBeginCallstack,
GpuZoneEnd,
GpuZoneBeginSerial,
GpuZoneBeginCallstackSerial,
GpuZoneEndSerial,
PlotData,
Terminate,
KeepAlive,
ThreadContext,
Crash,
CrashReport,
ZoneBegin,
ZoneBeginCallstack,
ZoneEnd,
ZoneValidation,
FrameMarkMsg,
FrameMarkMsgStart,
@@ -34,25 +51,11 @@ enum class QueueType : uint8_t
SourceLocation,
LockAnnounce,
LockTerminate,
LockWait,
LockObtain,
LockRelease,
LockSharedWait,
LockSharedObtain,
LockSharedRelease,
LockMark,
PlotData,
MessageLiteral,
MessageLiteralColor,
GpuNewContext,
GpuZoneBegin,
GpuZoneBeginCallstack,
GpuZoneEnd,
GpuTime,
MemAlloc,
MemFree,
MemAllocCallstack,
MemFreeCallstack,
CallstackFrameSize,
CallstackFrame,
SysTimeReport,
@@ -394,15 +397,32 @@ static const size_t QueueDataSize[] = {
sizeof( QueueHeader ) + sizeof( QueueCallstack ),
sizeof( QueueHeader ) + sizeof( QueueCallstackAlloc ),
sizeof( QueueHeader ) + sizeof( QueueFrameImage ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ),
sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockObtain ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockRelease ), // shared
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ),
sizeof( QueueHeader ) + sizeof( QueueMemFree ),
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMemFree ), // callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial, callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ), // serial
sizeof( QueueHeader ) + sizeof( QueuePlotData ),
// above items must be first
sizeof( QueueHeader ), // terminate
sizeof( QueueHeader ), // keep alive
sizeof( QueueHeader ) + sizeof( QueueThreadContext ),
sizeof( QueueHeader ), // crash
sizeof( QueueHeader ) + sizeof( QueueCrashReport ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueZoneValidation ),
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // continuous frames
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // start
@@ -410,25 +430,11 @@ static const size_t QueueDataSize[] = {
sizeof( QueueHeader ) + sizeof( QueueSourceLocation ),
sizeof( QueueHeader ) + sizeof( QueueLockAnnounce ),
sizeof( QueueHeader ) + sizeof( QueueLockTerminate ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ),
sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockObtain ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockRelease ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockMark ),
sizeof( QueueHeader ) + sizeof( QueuePlotData ),
sizeof( QueueHeader ) + sizeof( QueueMessage ), // literal
sizeof( QueueHeader ) + sizeof( QueueMessageColor ), // literal
sizeof( QueueHeader ) + sizeof( QueueGpuNewContext ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueGpuTime ),
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ),
sizeof( QueueHeader ) + sizeof( QueueMemFree ),
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMemFree ), // callstack
sizeof( QueueHeader ) + sizeof( QueueCallstackFrameSize ),
sizeof( QueueHeader ) + sizeof( QueueCallstackFrame ),
sizeof( QueueHeader ) + sizeof( QueueSysTime ),