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Count number of input and compressed frame image bytes.
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@@ -493,6 +493,8 @@ public:
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const decltype(DataBlock::cpuTopology)& GetCpuTopology() const { return m_data.cpuTopology; }
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const CpuThreadTopology* GetThreadTopology( uint32_t cpuThread ) const;
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std::pair<uint64_t, uint64_t> GetTextureCompressionBytes() const { return std::make_pair( m_texcomp.GetInputBytesCount(), m_texcomp.GetOutputBytesCount() ); }
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private:
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void Network();
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void Exec();
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