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Add source location color retriever.
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@@ -165,6 +165,8 @@ private:
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void HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
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uint32_t GetThreadColor( uint64_t thread, int depth );
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uint32_t GetSrcLocColor( const SourceLocation& srcloc, int depth );
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uint32_t GetRawSrcLocColor( const SourceLocation& srcloc, int depth );
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uint32_t GetZoneColor( const ZoneEvent& ev, uint64_t thread, int depth );
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uint32_t GetZoneColor( const GpuEvent& ev );
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uint32_t GetRawZoneColor( const ZoneEvent& ev, uint64_t thread, int depth );
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