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https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Move context switch minpx calculation to rendering code.
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@@ -136,6 +136,8 @@ const char* View::DecodeContextSwitchState( uint8_t state )
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void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<ContextSwitchDraw>& drawList, int offset, int endOffset, bool isFiber )
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{
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constexpr float MinCtxSize = 4;
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const auto vStart = ctx.vStart;
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const auto& wpos = ctx.wpos;
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const auto pxns = ctx.pxns;
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@@ -148,6 +150,8 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto ty05 = round( ty * 0.5f );
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double minpx = -10;
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for( auto& v : drawList )
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{
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const auto& ev = *v.ev;
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@@ -157,7 +161,7 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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{
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const auto& prev = *v.waiting.prev;
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const bool migration = prev.Cpu() != ev.Cpu();
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const auto px0 = std::max( { ( prev.End() - vStart ) * pxns, -10.0, double( v.minpx ) } );
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const auto px0 = std::max( { ( prev.End() - vStart ) * pxns, -10.0, double( minpx ) } );
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const auto pxw = ( ev.WakeupVal() - vStart ) * pxns;
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const auto px1 = std::min( ( ev.Start() - vStart ) * pxns, w + 10.0 );
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const auto color = migration ? 0xFFEE7711 : 0xFF2222AA;
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@@ -253,10 +257,12 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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case ContextSwitchDrawType::FoldedOne:
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{
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const auto px0 = std::max( ( ev.Start() - vStart ) * pxns, -10.0 );
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DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( v.minpx, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( v.minpx, offset + ty + 1 ) ) )
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const auto end = v.folded.rend.Val();
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const auto px1ns = end - vStart;
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minpx = std::min( std::max( px1ns * pxns, px0+MinCtxSize ), double( w + 10 ) );
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DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( minpx, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( minpx, offset + ty + 1 ) ) )
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{
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const auto end = v.folded.rend.Val();
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ImGui::BeginTooltip();
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if( isFiber )
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{
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@@ -285,10 +291,12 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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case ContextSwitchDrawType::FoldedMulti:
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{
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const auto px0 = std::max( ( ev.Start() - vStart ) * pxns, -10.0 );
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DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, v.minpx, ty/4, 0xFF888888, 1.5 );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( v.minpx, offset + ty + 1 ) ) )
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const auto end = v.folded.rend.Val();
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const auto px1ns = end - vStart;
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minpx = std::min( std::max( px1ns * pxns, px0+MinCtxSize ), double( w + 10 ) );
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DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, minpx, ty/4, 0xFF888888, 1.5 );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( minpx, offset + ty + 1 ) ) )
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{
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const auto end = v.folded.rend.Val();
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ImGui::BeginTooltip();
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TextFocused( isFiber ? "Fiber is" : "Thread is", "changing activity multiple times" );
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TextFocused( "Number of running regions:", RealToString( v.folded.num ) );
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@@ -305,7 +313,7 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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case ContextSwitchDrawType::Running:
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{
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const auto end = ev.IsEndValid() ? ev.End() : m_worker.GetLastTime();
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const auto px0 = std::max( { ( ev.Start() - vStart ) * pxns, -10.0, double( v.minpx ) } );
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const auto px0 = std::max( { ( ev.Start() - vStart ) * pxns, -10.0, double( minpx ) } );
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const auto px1 = std::min( ( end - vStart ) * pxns, w + 10.0 );
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DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( px1, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + ty + 1 ) ) )
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