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Draw multiple frame sets.
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@@ -63,7 +63,8 @@ private:
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bool DrawImpl();
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void DrawConnection();
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void DrawFrames();
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bool DrawZoneFrames();
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bool DrawZoneFramesHeader();
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bool DrawZoneFrames( const FrameData& frames );
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void DrawZones();
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int DispatchZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, float yMin, float yMax );
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int DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, float yMin, float yMax );
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