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Proper handling of disconnect request.
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@@ -336,7 +336,7 @@ public:
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bool IsDataStatic() const { return !m_thread.joinable(); }
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bool IsBackgroundDone() const { return m_backgroundDone.load( std::memory_order_relaxed ); }
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void Shutdown() { m_shutdown.store( true, std::memory_order_relaxed ); }
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void Disconnect() { Shutdown(); } // TODO: Needs proper implementation.
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void Disconnect();
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void Write( FileWrite& f );
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int GetTraceVersion() const { return m_traceVersion; }
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@@ -498,6 +498,7 @@ private:
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std::string m_hostInfo;
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bool m_terminate = false;
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bool m_crashed = false;
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bool m_disconnect = false;
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LZ4_streamDecode_t* m_stream;
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char* m_buffer;
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int m_bufferOffset;
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