mirror of
https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Split data handling code from the view.
This commit is contained in:
+23
-150
@@ -8,13 +8,8 @@
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#include <unordered_map>
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#include <vector>
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#include "../common/tracy_lz4.hpp"
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#include "../common/TracySocket.hpp"
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#include "../common/TracyQueue.hpp"
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#include "TracyCharUtil.hpp"
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#include "TracyEvent.hpp"
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#include "TracySlab.hpp"
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#include "TracyVector.hpp"
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#include "TracyWorker.hpp"
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#include "tracy_benaphore.h"
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#include "tracy_flat_hash_map.hpp"
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@@ -25,17 +20,9 @@ namespace tracy
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struct QueueItem;
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class FileRead;
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class FileWrite;
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class View
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{
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template<typename T>
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struct nohash
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{
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size_t operator()( const T& v ) { return (size_t)v; }
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typedef tracy::power_of_two_hash_policy hash_policy;
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};
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struct Animation
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{
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bool active = false;
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@@ -51,7 +38,6 @@ public:
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View( FileRead& f );
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~View();
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static bool ShouldExit();
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static void Draw();
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private:
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@@ -62,76 +48,6 @@ private:
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Short
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};
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void Worker();
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tracy_force_inline void DispatchProcess( const QueueItem& ev, char*& ptr );
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void ServerQuery( uint8_t type, uint64_t data );
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tracy_force_inline void Process( const QueueItem& ev );
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tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev );
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tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
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tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev );
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tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev );
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tracy_force_inline void ProcessZoneText( const QueueZoneText& ev );
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tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev );
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tracy_force_inline void ProcessLockWait( const QueueLockWait& ev );
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tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev );
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tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev );
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tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev );
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tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev );
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tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev );
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tracy_force_inline void ProcessLockMark( const QueueLockMark& ev );
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tracy_force_inline void ProcessPlotData( const QueuePlotData& ev );
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tracy_force_inline void ProcessMessage( const QueueMessage& ev );
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tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev );
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tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev );
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tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev );
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tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev );
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tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
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tracy_force_inline void ProcessGpuResync( const QueueGpuResync& ev );
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void CheckString( uint64_t ptr );
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void CheckThreadString( uint64_t id );
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tracy_force_inline void CheckSourceLocation( uint64_t ptr );
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void NewSourceLocation( uint64_t ptr );
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void AddString( uint64_t ptr, char* str, size_t sz );
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void AddThreadString( uint64_t id, char* str, size_t sz );
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void AddCustomString( uint64_t ptr, char* str, size_t sz );
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void AddSourceLocation( const QueueSourceLocation& srcloc );
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void AddSourceLocationPayload( uint64_t ptr, char* data, size_t sz );
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StringLocation StoreString( char* str, size_t sz );
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tracy_force_inline uint32_t ShrinkSourceLocation( uint64_t srcloc );
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uint32_t NewShrinkedSourceLocation( uint64_t srcloc );
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void InsertMessageData( MessageData* msg, uint64_t thread );
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tracy_force_inline ThreadData* NoticeThread( uint64_t thread );
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ThreadData* NewThread( uint64_t thread );
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tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread );
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void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread );
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void InsertPlot( PlotData* plot, int64_t time, double val );
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void HandlePlotName( uint64_t name, char* str, size_t sz );
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void HandlePostponedPlots();
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int64_t GetFrameTime( size_t idx ) const;
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int64_t GetFrameBegin( size_t idx ) const;
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int64_t GetFrameEnd( size_t idx ) const;
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int64_t GetZoneEnd( const ZoneEvent& ev ) const;
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int64_t GetZoneEnd( const GpuEvent& ev ) const;
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const char* GetString( uint64_t ptr ) const;
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const char* GetString( const StringRef& ref ) const;
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const char* GetString( const StringIdx& idx ) const;
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const char* GetThreadString( uint64_t id ) const;
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const SourceLocation& GetSourceLocation( int32_t srcloc ) const;
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const char* ShortenNamespace( const char* name ) const;
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void DrawHelpMarker( const char* desc ) const;
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@@ -177,69 +93,33 @@ private:
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void FindZones();
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void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
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void Write( FileWrite& f );
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void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec );
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void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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template <typename T>
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bool& Visible( const T* ptr )
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{
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static std::map <const T*, bool> visible;
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if( visible.find( ptr ) == visible.end() )
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{
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visible[ptr] = true;
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}
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int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); }
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int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); }
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return visible[ptr];
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}
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std::string m_addr;
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template <typename T>
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bool& ShowFull( const T* ptr )
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{
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static std::map <const T*, bool> showFull;
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if( showFull.find( ptr ) == showFull.end() )
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{
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showFull[ptr] = true;
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}
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Socket m_sock;
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std::thread m_thread;
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std::atomic<bool> m_shutdown;
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std::atomic<bool> m_connected;
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std::atomic<bool> m_hasData;
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return showFull[ptr];
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}
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Worker m_worker;
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bool m_staticView;
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// this block must be locked
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NonRecursiveBenaphore m_lock;
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Vector<int64_t> m_frames;
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Vector<ThreadData*> m_threads;
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Vector<PlotData*> m_plots;
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Vector<MessageData*> m_messages;
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Vector<GpuCtxData*> m_gpuData;
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flat_hash_map<uint64_t, const char*, nohash<uint64_t>> m_strings;
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flat_hash_map<uint64_t, const char*, nohash<uint64_t>> m_threadNames;
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flat_hash_map<uint64_t, SourceLocation, nohash<uint64_t>> m_sourceLocation;
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std::vector<uint64_t> m_sourceLocationExpand;
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std::map<uint32_t, LockMap> m_lockMap;
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uint64_t m_zonesCnt;
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Vector<const char*> m_stringData;
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std::unordered_map<const char*, uint32_t, charutil::Hasher, charutil::Comparator> m_stringMap;
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Vector<SourceLocation*> m_sourceLocationPayload;
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flat_hash_map<SourceLocation*, uint32_t, SourceLocationHasher, SourceLocationComparator> m_sourceLocationPayloadMap;
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NonRecursiveBenaphore m_mbpslock;
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std::vector<float> m_mbps;
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float m_compRatio;
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// not used for vis - no need to lock
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flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
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flat_hash_map<uint64_t, ThreadData*, nohash<uint64_t>> m_threadMap;
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flat_hash_map<uint16_t, GpuCtxData*, nohash<uint16_t>> m_gpuCtxMap;
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flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_plotMap;
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std::unordered_map<const char*, PlotData*, charutil::Hasher, charutil::Comparator> m_plotRev;
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flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_pendingPlots;
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flat_hash_map<uint64_t, uint32_t, nohash<uint64_t>> m_sourceLocationShrink;
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flat_hash_map<uint64_t, int32_t, nohash<uint64_t>> m_pendingSourceLocationPayload;
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Vector<uint64_t> m_sourceLocationQueue;
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uint32_t m_pendingStrings;
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uint32_t m_pendingThreads;
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uint32_t m_pendingSourceLocation;
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Slab<64*1024*1024> m_slab;
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LZ4_streamDecode_t* m_stream;
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char* m_buffer;
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int m_bufferOffset;
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int m_frameScale;
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bool m_pause;
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int m_frameStart;
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@@ -248,11 +128,6 @@ private:
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int64_t m_zvEnd;
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int64_t m_lastTime;
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int64_t m_delay;
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int64_t m_resolution;
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double m_timerMul;
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std::string m_captureName;
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int8_t m_lastCpu;
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int m_zvHeight;
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@@ -294,8 +169,6 @@ private:
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bool logVal = false;
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bool logTime = false;
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} m_findZone;
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bool m_terminate;
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};
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}
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