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Add wait stacks window.
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@@ -221,6 +221,7 @@ private:
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void DrawRanges();
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void DrawRangeEntry( Range& range, const char* label, uint32_t color, const char* popupLabel, int id );
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void DrawSourceTooltip( const char* filename, uint32_t line, int before = 3, int after = 3, bool separateTooltip = true );
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void DrawWaitStacks();
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void ListMemData( std::vector<const MemEvent*>& vec, std::function<void(const MemEvent*)> DrawAddress, const char* id = nullptr, int64_t startTime = -1, uint64_t pool = 0 );
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@@ -411,6 +412,7 @@ private:
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bool m_showPlayback = false;
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bool m_showCpuDataWindow = false;
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bool m_showAnnotationList = false;
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bool m_showWaitStacks = false;
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AccumulationMode m_statAccumulationMode = AccumulationMode::SelfOnly;
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bool m_statSampleTime = true;
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@@ -428,6 +430,7 @@ private:
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bool m_ctxSwitchTimeRelativeToZone = true;
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bool m_messageTimeRelativeToZone = true;
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uint64_t m_zoneInfoMemPool = 0;
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int m_waitStack = 0;
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ShortcutAction m_shortcut = ShortcutAction::None;
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Namespace m_namespace = Namespace::Short;
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