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Pass yMin, yMax through TimelineContext.
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@@ -188,9 +188,9 @@ int64_t TimelineItemGpu::RangeEnd() const
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return t;
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}
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bool TimelineItemGpu::DrawContents( const TimelineContext& ctx, int& offset, bool hover, float yMin, float yMax )
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bool TimelineItemGpu::DrawContents( const TimelineContext& ctx, int& offset, bool hover )
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{
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return m_view.DrawGpu( *m_gpu, ctx.pxns, offset, ctx.wpos, hover, yMin, yMax );
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return m_view.DrawGpu( *m_gpu, ctx.pxns, offset, ctx.wpos, hover, ctx.yMin, ctx.yMax );
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}
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}
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