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Add zone value failure context.
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@@ -381,6 +381,7 @@ private:
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uint64_t thread;
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int16_t srcloc;
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uint32_t callstack;
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std::string message;
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};
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struct FrameImagePending
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@@ -715,7 +716,7 @@ private:
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void ZoneStackFailure( uint64_t thread, const ZoneEvent* ev );
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void ZoneDoubleEndFailure( uint64_t thread, const ZoneEvent* ev );
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void ZoneTextFailure( uint64_t thread );
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void ZoneValueFailure( uint64_t thread );
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void ZoneValueFailure( uint64_t thread, uint64_t value );
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void ZoneColorFailure( uint64_t thread );
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void ZoneNameFailure( uint64_t thread );
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void MemFreeFailure( uint64_t thread );
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