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Don't pass GetFrameOffset() results to GetFrameText().
Frame offset can be retrieved internally.
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@@ -317,7 +317,7 @@ private:
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bool FindMatchingZone( int prev0, int prev1, int flags );
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const ZoneEvent* FindZoneAtTime( uint64_t thread, int64_t time ) const;
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uint64_t GetFrameNumber( const FrameData& fd, int i, uint64_t offset ) const;
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const char* GetFrameText( const FrameData& fd, int i, uint64_t ftime, uint64_t offset ) const;
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const char* GetFrameText( const FrameData& fd, int i, uint64_t ftime ) const;
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const char* GetFrameSetName( const FrameData& fd ) const;
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static const char* GetFrameSetName( const FrameData& fd, const Worker& worker );
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