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Don't match source location on a per-zone basis.
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@@ -91,7 +91,7 @@ private:
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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void FindZones();
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void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
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void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const std::vector<int32_t>& match, const int maxdepth = 0 );
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template <typename T>
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bool& Visible( const T* ptr )
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