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Adding ZoneColor to set a dynamic color override to an existing zone.

This commit is contained in:
Ben Vanik
2020-11-27 03:37:35 -08:00
committed by Bartosz Taudul
parent dfdf70aea3
commit 7dfdad2e02
12 changed files with 106 additions and 7 deletions
+10
View File
@@ -57,6 +57,7 @@ enum class QueueType : uint8_t
Crash,
CrashReport,
ZoneValidation,
ZoneColor,
ZoneValue,
FrameMarkMsg,
FrameMarkMsgStart,
@@ -124,6 +125,13 @@ struct QueueZoneValidation
uint32_t id;
};
struct QueueZoneColor
{
uint8_t r;
uint8_t g;
uint8_t b;
};
struct QueueZoneValue
{
uint64_t value;
@@ -489,6 +497,7 @@ struct QueueItem
QueueZoneBeginLean zoneBeginLean;
QueueZoneEnd zoneEnd;
QueueZoneValidation zoneValidation;
QueueZoneColor zoneColor;
QueueZoneValue zoneValue;
QueueStringTransfer stringTransfer;
QueueFrameMark frameMark;
@@ -593,6 +602,7 @@ static constexpr size_t QueueDataSize[] = {
sizeof( QueueHeader ), // crash
sizeof( QueueHeader ) + sizeof( QueueCrashReport ),
sizeof( QueueHeader ) + sizeof( QueueZoneValidation ),
sizeof( QueueHeader ) + sizeof( QueueZoneColor ),
sizeof( QueueHeader ) + sizeof( QueueZoneValue ),
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // continuous frames
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // start