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Add context switch tooltips.
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@@ -108,7 +108,7 @@ private:
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bool DrawZoneFramesHeader();
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bool DrawZoneFrames( const FrameData& frames );
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void DrawZones();
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void DrawContextSwitches( const ContextSwitch* ctx, double pxns, int64_t nspx, const ImVec2& wpos, int offset );
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void DrawContextSwitches( const ContextSwitch* ctx, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset );
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int DispatchZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax );
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int DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax );
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int SkipZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax );
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