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Draw callstack tree for wait stacks.
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@@ -234,6 +234,7 @@ private:
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unordered_flat_map<uint64_t, CallstackFrameTree> GetCallstackFrameTreeBottomUp( const unordered_flat_map<uint32_t, uint64_t>& stacks, bool group ) const;
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unordered_flat_map<uint64_t, CallstackFrameTree> GetCallstackFrameTreeTopDown( const unordered_flat_map<uint32_t, uint64_t>& stacks, bool group ) const;
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void DrawFrameTreeLevel( const unordered_flat_map<uint64_t, CallstackFrameTree>& tree, int& idx );
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void DrawInfoWindow();
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void DrawZoneInfoWindow();
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