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https://github.com/wolfpld/tracy.git
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Add transient OpenGL zones.
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@@ -9,7 +9,7 @@ namespace tracy
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constexpr unsigned Lz4CompressBound( unsigned isize ) { return isize + ( isize / 255 ) + 16; }
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enum : uint32_t { ProtocolVersion = 43 };
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enum : uint32_t { ProtocolVersion = 44 };
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enum : uint16_t { BroadcastVersion = 2 };
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using lz4sz_t = uint32_t;
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+15
-2
@@ -42,9 +42,13 @@ enum class QueueType : uint8_t
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MemFreeCallstackNamed,
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GpuZoneBegin,
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GpuZoneBeginCallstack,
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GpuZoneBeginAllocSrcLoc,
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GpuZoneBeginAllocSrcLocCallstack,
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GpuZoneEnd,
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GpuZoneBeginSerial,
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GpuZoneBeginCallstackSerial,
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GpuZoneBeginAllocSrcLocSerial,
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GpuZoneBeginAllocSrcLocCallstackSerial,
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GpuZoneEndSerial,
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PlotData,
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ContextSwitch,
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@@ -317,15 +321,19 @@ struct QueueGpuNewContext
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GpuContextType type;
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};
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struct QueueGpuZoneBegin
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struct QueueGpuZoneBeginLean
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{
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int64_t cpuTime;
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uint64_t srcloc;
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uint64_t thread;
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uint16_t queryId;
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uint8_t context;
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};
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struct QueueGpuZoneBegin : public QueueGpuZoneBeginLean
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{
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uint64_t srcloc;
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};
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struct QueueGpuZoneEnd
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{
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int64_t cpuTime;
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@@ -522,6 +530,7 @@ struct QueueItem
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QueueMessageColorFat messageColorFat;
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QueueGpuNewContext gpuNewContext;
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QueueGpuZoneBegin gpuZoneBegin;
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QueueGpuZoneBeginLean gpuZoneBeginLean;
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QueueGpuZoneEnd gpuZoneEnd;
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QueueGpuTime gpuTime;
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QueueGpuCalibration gpuCalibration;
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@@ -586,9 +595,13 @@ static constexpr size_t QueueDataSize[] = {
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sizeof( QueueHeader ) + sizeof( QueueMemFree ), // callstack, named
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ),
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // callstack
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// allocated source location
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// allocated source location, callstack
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial, callstack
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// serial, allocated source location
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// serial, allocated source location, callstack
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ), // serial
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sizeof( QueueHeader ) + sizeof( QueuePlotData ),
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sizeof( QueueHeader ) + sizeof( QueueContextSwitch ),
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