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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Add transient OpenGL zones.

This commit is contained in:
Bartosz Taudul
2021-01-15 20:13:09 +01:00
parent 69372c2dcb
commit 5a8d30ddc3
4 changed files with 102 additions and 5 deletions
+55 -2
View File
@@ -12,12 +12,14 @@
#define TracyGpuNamedZoneC(x,y,z,w)
#define TracyGpuZone(x)
#define TracyGpuZoneC(x,y)
#define TracyGpuZoneTransient(x,y,z)
#define TracyGpuCollect
#define TracyGpuNamedZoneS(x,y,z,w)
#define TracyGpuNamedZoneCS(x,y,z,w,a)
#define TracyGpuZoneS(x,y)
#define TracyGpuZoneCS(x,y,z)
#define TracyGpuZoneTransientS(x,y,z,w)
namespace tracy
{
@@ -56,11 +58,13 @@ public:
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), TRACY_CALLSTACK, active );
#else
# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), active );
#endif
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
@@ -69,11 +73,13 @@ public:
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
# define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth, true )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth, true )
# define TracyGpuZoneTransientS( varname, name, depth, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), depth, active );
#else
# define TracyGpuNamedZoneS( varname, name, depth, active ) TracyGpuNamedZone( varname, name, active )
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) TracyGpuNamedZoneC( varname, name, color, active )
# define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
# define TracyGpuZoneTransientS( varname, name, depth, active ) TracyGpuZoneTransient( varname, name, active )
#endif
namespace tracy
@@ -196,10 +202,10 @@ public:
TracyLfqPrepare( QueueType::GpuZoneBegin );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
@@ -220,10 +226,57 @@ public:
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, thread );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
GetProfiler().SendCallstack( depth );
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLocCallstack );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.thread, thread );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}