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https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Add transient OpenGL zones.
This commit is contained in:
+55
-2
@@ -12,12 +12,14 @@
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#define TracyGpuNamedZoneC(x,y,z,w)
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#define TracyGpuZone(x)
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#define TracyGpuZoneC(x,y)
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#define TracyGpuZoneTransient(x,y,z)
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#define TracyGpuCollect
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#define TracyGpuNamedZoneS(x,y,z,w)
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#define TracyGpuNamedZoneCS(x,y,z,w,a)
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#define TracyGpuZoneS(x,y)
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#define TracyGpuZoneCS(x,y,z)
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#define TracyGpuZoneTransientS(x,y,z,w)
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namespace tracy
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{
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@@ -56,11 +58,13 @@ public:
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# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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# define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
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# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
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# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), TRACY_CALLSTACK, active );
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#else
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# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
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# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
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# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name, true )
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# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color, true )
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# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), active );
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#endif
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#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
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@@ -69,11 +73,13 @@ public:
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# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
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# define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth, true )
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# define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth, true )
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# define TracyGpuZoneTransientS( varname, name, depth, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), depth, active );
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#else
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# define TracyGpuNamedZoneS( varname, name, depth, active ) TracyGpuNamedZone( varname, name, active )
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# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) TracyGpuNamedZoneC( varname, name, color, active )
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# define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
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# define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
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# define TracyGpuZoneTransientS( varname, name, depth, active ) TracyGpuZoneTransient( varname, name, active )
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#endif
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namespace tracy
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@@ -196,10 +202,10 @@ public:
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TracyLfqPrepare( QueueType::GpuZoneBegin );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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TracyLfqCommit;
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}
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@@ -220,10 +226,57 @@ public:
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const auto thread = GetThreadHandle();
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TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, thread );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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TracyLfqCommit;
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}
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tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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const auto queryId = GetGpuCtx().ptr->NextQueryId();
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glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
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TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
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const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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TracyLfqCommit;
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}
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tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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const auto queryId = GetGpuCtx().ptr->NextQueryId();
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glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
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GetProfiler().SendCallstack( depth );
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const auto thread = GetThreadHandle();
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TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLocCallstack );
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const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.thread, thread );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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TracyLfqCommit;
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}
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