mirror of
https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Hide async queue setup/commit behind macros.
This commit is contained in:
+10
-31
@@ -101,12 +101,8 @@ public:
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glGetQueryiv( GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &bits );
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const float period = 1.f;
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Magic magic;
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const auto thread = GetThreadHandle();
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::GpuNewContext );
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TracyLfqPrepare( QueueType::GpuNewContext );
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MemWrite( &item->gpuNewContext.cpuTime, tcpu );
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MemWrite( &item->gpuNewContext.gpuTime, tgpu );
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MemWrite( &item->gpuNewContext.thread, thread );
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@@ -118,7 +114,7 @@ public:
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GetProfiler().DeferItem( *item );
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#endif
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tail.store( magic + 1, std::memory_order_release );
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TracyLfqCommit;
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}
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void Collect()
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@@ -135,10 +131,6 @@ public:
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}
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#endif
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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while( m_tail != m_head )
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{
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GLint available;
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@@ -148,12 +140,11 @@ public:
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uint64_t time;
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glGetQueryObjectui64v( m_query[m_tail], GL_QUERY_RESULT, &time );
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::GpuTime );
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TracyLfqPrepare( QueueType::GpuTime );
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MemWrite( &item->gpuTime.gpuTime, (int64_t)time );
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MemWrite( &item->gpuTime.queryId, (uint16_t)m_tail );
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MemWrite( &item->gpuTime.context, m_context );
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tail.store( magic + 1, std::memory_order_release );
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TracyLfqCommit;
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m_tail = ( m_tail + 1 ) % QueryCount;
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}
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@@ -199,17 +190,13 @@ public:
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const auto queryId = GetGpuCtx().ptr->NextQueryId();
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glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneBegin );
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TracyLfqPrepare( QueueType::GpuZoneBegin );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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TracyLfqCommit;
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}
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tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int depth )
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@@ -223,18 +210,14 @@ public:
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const auto queryId = GetGpuCtx().ptr->NextQueryId();
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glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
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Magic magic;
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const auto thread = GetThreadHandle();
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstack );
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TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, thread );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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TracyLfqCommit;
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GetProfiler().SendCallstack( depth );
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}
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@@ -247,16 +230,12 @@ public:
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const auto queryId = GetGpuCtx().ptr->NextQueryId();
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glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneEnd );
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TracyLfqPrepare( QueueType::GpuZoneEnd );
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MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
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memset( &item->gpuZoneEnd.thread, 0, sizeof( item->gpuZoneEnd.thread ) );
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MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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TracyLfqCommit;
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}
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private:
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