mirror of
https://github.com/wolfpld/tracy.git
synced 2025-03-20 07:40:02 +08:00
Update imgui to 1.72.
This commit is contained in:
+24
-25
@@ -1,4 +1,4 @@
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// dear imgui, v1.71
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// dear imgui, v1.72
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// (drawing and font code)
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/*
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@@ -72,13 +72,12 @@ Index of this file:
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#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
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#endif
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#elif defined(__GNUC__)
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#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
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#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
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#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
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#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
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#pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer
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#if __GNUC__ >= 8
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#pragma GCC diagnostic ignored "-Wclass-memaccess" // warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#endif
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#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#endif
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//-------------------------------------------------------------------------
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@@ -261,7 +260,7 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f);
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colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f);
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colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f);
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colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 0.60f);
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colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f);
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colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f);
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colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.16f);
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@@ -317,7 +316,7 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
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colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
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colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
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colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f);
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colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f);
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colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f);
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colors[ImGuiCol_ResizeGrip] = ImVec4(0.80f, 0.80f, 0.80f, 0.56f);
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@@ -365,7 +364,7 @@ void ImDrawList::Clear()
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CmdBuffer.resize(0);
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IdxBuffer.resize(0);
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VtxBuffer.resize(0);
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Flags = _Data->InitialFlags;
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Flags = _Data ? _Data->InitialFlags : ImDrawListFlags_None;
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_VtxCurrentOffset = 0;
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_VtxCurrentIdx = 0;
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_VtxWritePtr = NULL;
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@@ -392,7 +391,7 @@ void ImDrawList::ClearFreeMemory()
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ImDrawList* ImDrawList::CloneOutput() const
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{
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ImDrawList* dst = IM_NEW(ImDrawList(NULL));
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ImDrawList* dst = IM_NEW(ImDrawList(_Data));
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dst->CmdBuffer = CmdBuffer;
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dst->IdxBuffer = IdxBuffer;
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dst->VtxBuffer = VtxBuffer;
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@@ -944,7 +943,7 @@ void ImDrawList::PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImV
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}
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}
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void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners)
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void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawCornerFlags rounding_corners)
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{
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rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top) || ((rounding_corners & ImDrawCornerFlags_Bot) == ImDrawCornerFlags_Bot) ? 0.5f : 1.0f ) - 1.0f);
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rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Left) || ((rounding_corners & ImDrawCornerFlags_Right) == ImDrawCornerFlags_Right) ? 0.5f : 1.0f ) - 1.0f);
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@@ -979,24 +978,24 @@ void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thic
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}
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// a: upper-left, b: lower-right. we don't render 1 px sized rectangles properly.
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void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
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void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners, float thickness)
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{
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if ((col & IM_COL32_A_MASK) == 0)
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return;
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if (Flags & ImDrawListFlags_AntiAliasedLines)
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PathRect(a + ImVec2(0.5f,0.5f), b - ImVec2(0.50f,0.50f), rounding, rounding_corners_flags);
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PathRect(a + ImVec2(0.5f,0.5f), b - ImVec2(0.50f,0.50f), rounding, rounding_corners);
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else
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PathRect(a + ImVec2(0.5f,0.5f), b - ImVec2(0.49f,0.49f), rounding, rounding_corners_flags); // Better looking lower-right corner and rounded non-AA shapes.
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PathRect(a + ImVec2(0.5f,0.5f), b - ImVec2(0.49f,0.49f), rounding, rounding_corners); // Better looking lower-right corner and rounded non-AA shapes.
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PathStroke(col, true, thickness);
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}
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void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags)
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void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners)
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{
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if ((col & IM_COL32_A_MASK) == 0)
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return;
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if (rounding > 0.0f)
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{
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PathRect(a, b, rounding, rounding_corners_flags);
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PathRect(a, b, rounding, rounding_corners);
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PathFillConvex(col);
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}
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else
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@@ -1165,7 +1164,7 @@ void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, cons
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PopTextureID();
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}
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void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners)
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void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners)
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{
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if ((col & IM_COL32_A_MASK) == 0)
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return;
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@@ -1262,7 +1261,7 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
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// Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
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int new_cmd_buffer_count = 0;
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int new_idx_buffer_count = 0;
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ImDrawCmd* last_cmd = (_Count > 0 && _Channels[0]._CmdBuffer.Size > 0) ? &_Channels[0]._CmdBuffer.back() : NULL;
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ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL;
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int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0;
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for (int i = 1; i < _Count; i++)
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{
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@@ -1305,7 +1304,7 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
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void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx)
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{
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IM_ASSERT(idx < _Count);
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IM_ASSERT(idx >= 0 && idx < _Count);
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if (_Current == idx)
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return;
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// Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap()
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@@ -1721,7 +1720,7 @@ int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
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IM_ASSERT(id >= 0x10000);
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IM_ASSERT(width > 0 && width <= 0xFFFF);
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IM_ASSERT(height > 0 && height <= 0xFFFF);
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CustomRect r;
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ImFontAtlasCustomRect r;
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r.ID = id;
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r.Width = (unsigned short)width;
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r.Height = (unsigned short)height;
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@@ -1734,7 +1733,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
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IM_ASSERT(font != NULL);
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IM_ASSERT(width > 0 && width <= 0xFFFF);
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IM_ASSERT(height > 0 && height <= 0xFFFF);
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CustomRect r;
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ImFontAtlasCustomRect r;
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r.ID = id;
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r.Width = (unsigned short)width;
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r.Height = (unsigned short)height;
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@@ -1745,7 +1744,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
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return CustomRects.Size - 1; // Return index
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}
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void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
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void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
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{
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IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
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IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
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@@ -1761,7 +1760,7 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
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return false;
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IM_ASSERT(CustomRectIds[0] != -1);
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ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]];
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ImFontAtlasCustomRect& r = CustomRects[CustomRectIds[0]];
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IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
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ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
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ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
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@@ -2120,7 +2119,7 @@ void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opa
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stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque;
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IM_ASSERT(pack_context != NULL);
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ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects;
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ImVector<ImFontAtlasCustomRect>& user_rects = atlas->CustomRects;
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IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
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ImVector<stbrp_rect> pack_rects;
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@@ -2146,7 +2145,7 @@ static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
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{
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IM_ASSERT(atlas->CustomRectIds[0] >= 0);
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IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
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ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
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ImFontAtlasCustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
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IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
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IM_ASSERT(r.IsPacked());
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@@ -2181,7 +2180,7 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
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// Register custom rectangle glyphs
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for (int i = 0; i < atlas->CustomRects.Size; i++)
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{
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const ImFontAtlas::CustomRect& r = atlas->CustomRects[i];
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const ImFontAtlasCustomRect& r = atlas->CustomRects[i];
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if (r.Font == NULL || r.ID > 0x10000)
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continue;
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@@ -2693,7 +2692,7 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
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}
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// We ignore blank width at the end of the line (they can be skipped)
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if (line_width + word_width >= wrap_width)
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if (line_width + word_width > wrap_width)
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{
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// Words that cannot possibly fit within an entire line will be cut anywhere.
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if (word_width < wrap_width)
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