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Use int64_t for time.
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@@ -259,7 +259,7 @@ private:
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int64_t GetZoneChildTime( const ZoneEvent& zone );
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int64_t GetZoneChildTime( const GpuEvent& zone );
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int64_t GetZoneChildTimeFast( const ZoneEvent& zone );
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int64_t GetZoneChildTimeFastClamped( const ZoneEvent& zone, uint64_t t0, uint64_t t1 );
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int64_t GetZoneChildTimeFastClamped( const ZoneEvent& zone, int64_t t0, int64_t t1 );
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int64_t GetZoneSelfTime( const ZoneEvent& zone );
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int64_t GetZoneSelfTime( const GpuEvent& zone );
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bool GetZoneRunningTime( const ContextSwitch* ctx, const ZoneEvent& ev, int64_t& time, uint64_t& cnt );
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