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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Hide rest of statics.

This commit is contained in:
Bartosz Taudul
2019-02-19 19:33:37 +01:00
parent 9fabafbeca
commit 3f914834b7
8 changed files with 112 additions and 132 deletions
+12 -16
View File
@@ -40,7 +40,7 @@ public:
#include "common/TracyAlign.hpp"
#include "common/TracyAlloc.hpp"
#define TracyGpuContext tracy::s_gpuCtx.ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::s_gpuCtx.ptr) tracy::GpuCtx;
#define TracyGpuContext tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyGpuNamedZone( varname, name ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK );
# define TracyGpuNamedZoneC( varname, name, color ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK );
@@ -52,7 +52,7 @@ public:
# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color )
#endif
#define TracyGpuCollect tracy::s_gpuCtx.ptr->Collect();
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
#ifdef TRACY_HAS_CALLSTACK
# define TracyGpuNamedZoneS( varname, name, depth ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth );
@@ -69,8 +69,6 @@ public:
namespace tracy
{
extern std::atomic<uint8_t> s_gpuCtxCounter;
class GpuCtx
{
friend class GpuCtxScope;
@@ -79,7 +77,7 @@ class GpuCtx
public:
GpuCtx()
: m_context( s_gpuCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
: m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
{
@@ -194,8 +192,6 @@ private:
unsigned int m_tail;
};
extern thread_local GpuCtxWrapper s_gpuCtx;
class GpuCtxScope
{
public:
@@ -207,8 +203,8 @@ public:
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
Magic magic;
auto token = GetToken();
@@ -219,7 +215,7 @@ public:
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, s_gpuCtx.ptr->GetId() );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
}
@@ -231,8 +227,8 @@ public:
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
const auto thread = GetThreadHandle();
@@ -245,7 +241,7 @@ public:
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, thread );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, s_gpuCtx.ptr->GetId() );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
GetProfiler().SendCallstack( depth, thread );
@@ -256,8 +252,8 @@ public:
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
Magic magic;
auto token = GetToken();
@@ -266,7 +262,7 @@ public:
MemWrite( &item->hdr.type, QueueType::GpuZoneEnd );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, s_gpuCtx.ptr->GetId() );
MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
}