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Simple and not so simple draw plot point functions.

This commit is contained in:
Bartosz Taudul
2018-05-27 19:51:45 +02:00
parent 3236164116
commit 3ea5fd93ed
2 changed files with 27 additions and 2 deletions
+1
View File
@@ -74,6 +74,7 @@ private:
int SkipGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, float yMin, float yMax );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, const PlotItem* item, double prev, bool merged, PlotType type );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
void DrawOptions();
void DrawMessages();