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Move code size to assembly pane.
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@@ -3504,7 +3504,7 @@ Nevertheless, \textbf{the displayed source files might still not reflect the cod
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A much more capable symbol view mode is available if the inspected source location has an associated symbol context (i.e., if it comes from a call stack capture, from call stack sampling, etc.). A symbol is a unit of machine code, basically a callable function. It may be generated using multiple source files and may consist of numerous inlined functions. A list of all captured symbols is available in the statistics window, as described in chapter~\ref{statisticssampling}.
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The header of symbol view window contains a name of the selected \emph{\faPuzzlePiece{}~symbol}, a list of \emph{\faSitemap{}~functions} that contribute to the symbol, and information such as \emph{\faWeightHanging{}~Code size} in the program, or count of probed \emph{\faEyeDropper{}~Samples}.
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The header of symbol view window contains a name of the selected \emph{\faPuzzlePiece{}~symbol}, a list of \emph{\faSitemap{}~functions} that contribute to the symbol, and information such as count of probed \emph{\faEyeDropper{}~Samples}.
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Additionally, you may use the \emph{Mode} selector to decide what content should be displayed in the panels below:
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