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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Added server support for D3D12 contexts

This commit is contained in:
Andrew Depke
2020-06-07 00:40:08 -06:00
parent 4be5e0bfa1
commit 3282a8d27c
4 changed files with 7 additions and 5 deletions
+3 -2
View File
@@ -75,7 +75,8 @@ constexpr const char* s_tracyStackFrames[] = {
constexpr const char* GpuContextNames[] = {
"Invalid",
"OpenGL",
"Vulkan"
"Vulkan",
"Direct3D 12"
};
@@ -2472,7 +2473,7 @@ void View::DrawZones()
draw->AddTriangle( wpos + ImVec2( to/2, oldOffset + to/2 ), wpos + ImVec2( to/2, oldOffset + ty - to/2 ), wpos + ImVec2( to/2 + th, oldOffset + ty * 0.5 ), 0xFF886666, 2.0f );
}
const bool isMultithreaded = v->type == GpuContextType::Vulkan;
const bool isMultithreaded = (v->type == GpuContextType::Vulkan || v->type == GpuContextType::Direct3D12);
char buf[64];
sprintf( buf, "%s context %zu", GpuContextNames[(int)v->type], i );
DrawTextContrast( draw, wpos + ImVec2( ty, oldOffset ), showFull ? 0xFFFFAAAA : 0xFF886666, buf );