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Ignore memory free faults if running on apple.
There's a case in MoltenVK initialization where overloading operator new and operator delete works for std::string destruction, but not construction.
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@@ -498,6 +498,7 @@ private:
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char* m_buffer;
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int m_bufferOffset;
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bool m_onDemand;
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bool m_ignoreMemFreeFaults;
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GpuCtxData* m_gpuCtxMap[256];
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flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
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