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mirror of https://github.com/wolfpld/tracy.git synced 2025-03-20 07:40:02 +08:00

Pack child into GPU start/end in GpuEvent (saves 4 bytes).

long    5152 MB -> 5061 MB
This commit is contained in:
Bartosz Taudul
2019-10-30 23:50:37 +01:00
parent 7319293081
commit 25b610a36f
4 changed files with 130 additions and 117 deletions
+66 -58
View File
@@ -2059,9 +2059,9 @@ int64_t Worker::GetZoneEnd( const GpuEvent& ev )
auto ptr = &ev;
for(;;)
{
if( ptr->gpuEnd >= 0 ) return ptr->gpuEnd;
if( ptr->child < 0 ) return ptr->gpuStart >= 0 ? ptr->gpuStart : m_data.lastTime;
ptr = GetGpuChildren( ptr->child ).back();
if( ptr->GpuEnd() >= 0 ) return ptr->GpuEnd();
if( ptr->Child() < 0 ) return ptr->GpuStart() >= 0 ? ptr->GpuStart() : m_data.lastTime;
ptr = GetGpuChildren( ptr->Child() ).back();
}
}
@@ -4198,11 +4198,11 @@ void Worker::ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& e
const auto time = TscTime( cpuTime - m_data.baseTime );
zone->SetCpuStart( time );
zone->SetCpuEnd( -1 );
zone->gpuStart = -1;
zone->gpuEnd = -1;
zone->SetGpuStart( -1 );
zone->SetGpuEnd( -1 );
zone->SetSrcLoc( ShrinkSourceLocation( ev.srcloc ) );
zone->callstack.SetVal( 0 );
zone->child = -1;
zone->SetChild( -1 );
uint64_t ztid;
if( ctx->thread == 0 )
@@ -4231,12 +4231,12 @@ void Worker::ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& e
if( !stack.empty() )
{
auto back = stack.back();
if( back->child < 0 )
if( back->Child() < 0 )
{
back->child = int32_t( m_data.gpuChildren.size() );
back->SetChild( int32_t( m_data.gpuChildren.size() ) );
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
}
timeline = &m_data.gpuChildren[back->child];
timeline = &m_data.gpuChildren[back->Child()];
}
timeline->push_back( zone );
@@ -4315,23 +4315,24 @@ void Worker::ProcessGpuTime( const QueueGpuTime& ev )
assert( zone );
ctx->query[ev.queryId] = nullptr;
if( zone->gpuStart < 0 )
if( zone->GpuStart() < 0 )
{
const auto time = ctx->timeDiff + gpuTime;
zone->gpuStart = time;
zone->SetGpuStart( time );
if( m_data.lastTime < time ) m_data.lastTime = time;
ctx->count++;
}
else
{
const auto time = ctx->timeDiff + gpuTime;
zone->gpuEnd = time;
if( m_data.lastTime < time ) m_data.lastTime = time;
if( zone->gpuEnd < zone->gpuStart )
auto time = ctx->timeDiff + gpuTime;
if( time < zone->GpuStart() )
{
std::swap( zone->gpuEnd, zone->gpuStart );
auto tmp = zone->GpuStart();
std::swap( time, tmp );
zone->SetGpuStart( tmp );
}
zone->SetGpuEnd( time );
if( m_data.lastTime < time ) m_data.lastTime = time;
}
}
@@ -4908,15 +4909,15 @@ void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_
f.Read( sz );
if( sz == 0 )
{
zone->child = -1;
zone->SetChild( -1 );
}
else
{
zone->child = m_data.gpuChildren.size();
zone->SetChild( m_data.gpuChildren.size() );
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
Vector<GpuEvent*> tmp;
ReadTimeline( f, tmp, sz, refTime, refGpuTime );
m_data.gpuChildren[zone->child] = std::move( tmp );
m_data.gpuChildren[zone->Child()] = std::move( tmp );
}
}
@@ -4926,15 +4927,15 @@ void Worker::ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime,
f.Read( sz );
if( sz == 0 )
{
zone->child = -1;
zone->SetChild( -1 );
}
else
{
zone->child = m_data.gpuChildren.size();
zone->SetChild( m_data.gpuChildren.size() );
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
Vector<GpuEvent*> tmp;
ReadTimelinePre059( f, tmp, sz, refTime, refGpuTime, fileVer );
m_data.gpuChildren[zone->child] = std::move( tmp );
m_data.gpuChildren[zone->Child()] = std::move( tmp );
}
}
@@ -5159,9 +5160,8 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
{
s_loadProgress.subProgress.fetch_add( 1, std::memory_order_relaxed );
// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) );
int64_t tcpu, tgpu;
f.Read2( tcpu, tgpu );
int16_t srcloc;
f.Read( srcloc );
zone->SetSrcLoc( srcloc );
@@ -5169,15 +5169,18 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
uint16_t thread;
f.Read( thread );
zone->SetThread( thread );
refTime += zone->gpuStart;
refGpuTime += zone->gpuEnd;
refTime += tcpu;
refGpuTime += tgpu;
zone->SetCpuStart( refTime );
zone->gpuStart = refGpuTime;
zone->SetGpuStart( refGpuTime );
ReadTimeline( f, zone, refTime, refGpuTime );
zone->SetCpuEnd( ReadTimeOffset( f, refTime ) );
zone->gpuEnd = ReadTimeOffset( f, refGpuTime );
f.Read2( tcpu, tgpu );
refTime += tcpu;
refGpuTime += tgpu;
zone->SetCpuEnd( refTime );
zone->SetGpuEnd( refGpuTime );
}
while( ++zone != zptr );
}
@@ -5202,9 +5205,12 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
if( cpuEnd >= 0 ) cpuEnd -= m_data.baseTime;
zone->SetCpuStart( cpuStart );
zone->SetCpuEnd( cpuEnd );
f.Read( &zone->gpuStart, sizeof( GpuEvent::gpuStart ) + sizeof( GpuEvent::gpuEnd ) );
if( zone->gpuStart != std::numeric_limits<int64_t>::max() ) zone->gpuStart -= m_data.baseTime;
if( zone->gpuEnd >= 0 ) zone->gpuEnd -= m_data.baseTime;
int64_t gpuStart, gpuEnd;
f.Read2( gpuStart, gpuEnd );
if( gpuStart != std::numeric_limits<int64_t>::max() ) gpuStart -= m_data.baseTime;
if( gpuEnd >= 0 ) gpuEnd -= m_data.baseTime;
zone->SetGpuStart( gpuStart );
zone->SetGpuEnd( gpuEnd );
int16_t srcloc;
f.Read( srcloc );
zone->SetSrcLoc( srcloc );
@@ -5224,18 +5230,20 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
}
else if( fileVer <= FileVersion( 0, 4, 3 ) )
{
f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) );
int64_t tcpu, tgpu;
f.Read2( tcpu, tgpu );
int16_t srcloc;
f.Read( srcloc );
zone->SetSrcLoc( srcloc );
f.Skip( 2 );
f.Read( zone->callstack );
f.Skip( 1 );
refTime += zone->gpuStart;
refGpuTime += zone->gpuEnd;
refTime += tcpu;
refGpuTime += tgpu;
tgpu = refGpuTime;
if( tgpu != std::numeric_limits<int64_t>::max() ) tgpu -= m_data.baseTime;
zone->SetCpuStart( refTime - m_data.baseTime );
zone->gpuStart = refGpuTime;
if( zone->gpuStart != std::numeric_limits<int64_t>::max() ) zone->gpuStart -= m_data.baseTime;
zone->SetGpuStart( tgpu );
uint64_t thread;
f.Read( thread );
@@ -5250,9 +5258,8 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
}
else if( fileVer <= FileVersion( 0, 5, 1 ) )
{
// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) );
int64_t tcpu, tgpu;
f.Read2( tcpu, tgpu );
int16_t srcloc;
f.Read( srcloc );
zone->SetSrcLoc( srcloc );
@@ -5262,17 +5269,17 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
uint16_t thread;
f.Read( thread );
zone->SetThread( thread );
refTime += zone->gpuStart;
refGpuTime += zone->gpuEnd;
refTime += tcpu;
refGpuTime += tgpu;
tgpu = refGpuTime;
if( tgpu != std::numeric_limits<int64_t>::max() ) tgpu -= m_data.baseTime;
zone->SetCpuStart( refTime - m_data.baseTime );
zone->gpuStart = refGpuTime;
if( zone->gpuStart != std::numeric_limits<int64_t>::max() ) zone->gpuStart -= m_data.baseTime;
zone->SetGpuStart( tgpu );
}
else
{
// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) );
int64_t tcpu, tgpu;
f.Read2( tcpu, tgpu );
int16_t srcloc;
f.Read( srcloc );
zone->SetSrcLoc( srcloc );
@@ -5281,10 +5288,10 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
uint16_t thread;
f.Read( thread );
zone->SetThread( thread );
refTime += zone->gpuStart;
refGpuTime += zone->gpuEnd;
refTime += tcpu;
refGpuTime += tgpu;
zone->SetCpuStart( refTime );
zone->gpuStart = refGpuTime;
zone->SetGpuStart( refGpuTime );
}
ReadTimelinePre059( f, zone, refTime, refGpuTime, fileVer );
if( fileVer > FileVersion( 0, 4, 1 ) )
@@ -5292,8 +5299,9 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
int64_t cpuEnd = ReadTimeOffset( f, refTime );
if( cpuEnd > 0 ) cpuEnd -= m_data.baseTime;
zone->SetCpuEnd( cpuEnd );
zone->gpuEnd = ReadTimeOffset( f, refGpuTime );
if( zone->gpuEnd > 0 ) zone->gpuEnd -= m_data.baseTime;
int64_t gpuEnd = ReadTimeOffset( f, refGpuTime );
if( gpuEnd > 0 ) gpuEnd -= m_data.baseTime;
zone->SetGpuEnd( gpuEnd );
}
}
}
@@ -5721,25 +5729,25 @@ void Worker::WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec, int64_t&
for( auto& v : vec )
{
WriteTimeOffset( f, refTime, v->CpuStart() );
WriteTimeOffset( f, refGpuTime, v->gpuStart );
WriteTimeOffset( f, refGpuTime, v->GpuStart() );
const int16_t srcloc = v->SrcLoc();
f.Write( &srcloc, sizeof( srcloc ) );
f.Write( &v->callstack, sizeof( v->callstack ) );
const uint16_t thread = v->Thread();
f.Write( &thread, sizeof( thread ) );
if( v->child < 0 )
if( v->Child() < 0 )
{
sz = 0;
f.Write( &sz, sizeof( sz ) );
}
else
{
WriteTimeline( f, GetGpuChildren( v->child ), refTime, refGpuTime );
WriteTimeline( f, GetGpuChildren( v->Child() ), refTime, refGpuTime );
}
WriteTimeOffset( f, refTime, v->CpuEnd() );
WriteTimeOffset( f, refGpuTime, v->gpuEnd );
WriteTimeOffset( f, refGpuTime, v->GpuEnd() );
}
}