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Non-memory tree callstacks are not needed.
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@@ -478,7 +478,6 @@ struct CallstackFrameTree
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CallstackFrameId frame;
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uint32_t count;
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unordered_flat_map<uint64_t, CallstackFrameTree> children;
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unordered_flat_set<uint32_t> callstacks;
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};
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enum { CallstackFrameTreeSize = sizeof( CallstackFrameTree ) };
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