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Actually set current texture pointer.

This commit is contained in:
Bartosz Taudul
2019-06-06 23:10:01 +02:00
parent 6b2741ccdb
commit 129155946b
2 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -328,7 +328,7 @@ private:
std::thread m_saveThread;
void* m_frameTexture;
void* m_frameTexturePtr = nullptr;
const void* m_frameTexturePtr = nullptr;
struct FindZone {
enum : uint64_t { Unselected = std::numeric_limits<uint64_t>::max() - 1 };