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Make source location names unique.
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+4
-4
@@ -22,13 +22,13 @@
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#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::s_vkCtx.ptr = (tracy::VkCtx*)tracy::tracy_malloc( sizeof( tracy::VkCtx ) ); new(tracy::s_vkCtx.ptr) tracy::VkCtx( physdev, device, queue, cmdbuf );
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#define TracyVkDestroy() tracy::s_vkCtx.ptr->~VkCtx(); tracy::tracy_free( tracy::s_vkCtx.ptr ); tracy::s_vkCtx.ptr = nullptr;
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#define TracyVkZone( cmdbuf, name ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
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#define TracyVkZoneC( cmdbuf, name, color ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
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#define TracyVkZone( cmdbuf, name ) static const tracy::SourceLocation __tracy_gpu_source_location##__LINE__ { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location##__LINE__, cmdbuf );
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#define TracyVkZoneC( cmdbuf, name, color ) static const tracy::SourceLocation __tracy_gpu_source_location##__LINE__ { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location##__LINE__, cmdbuf );
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#define TracyVkCollect( cmdbuf ) tracy::s_vkCtx.ptr->Collect( cmdbuf );
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#ifdef TRACY_HAS_CALLSTACK
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# define TracyVkZoneS( cmdbuf, name, depth ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf, depth );
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# define TracyVkZoneCS( cmdbuf, name, color, depth ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf, depth );
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# define TracyVkZoneS( cmdbuf, name, depth ) static const tracy::SourceLocation __tracy_gpu_source_location##__LINE__ { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location##__LINE__, cmdbuf, depth );
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# define TracyVkZoneCS( cmdbuf, name, color, depth ) static const tracy::SourceLocation __tracy_gpu_source_location##__LINE__ { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location##__LINE__, cmdbuf, depth );
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#else
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# define TracyVkZoneS( cmdbuf, name, depth ) TracyVkZone( cmdbuf, name )
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# define TracyVkZoneCS( cmdbuf, name, color, depth ) TracyVkZoneC( cmdbuf, name, color )
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