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Move hover flag to TimelineContext.
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@@ -18,6 +18,7 @@ struct TimelineContext
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float yMin, yMax;
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double pxns, nspx;
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ImVec2 wpos;
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bool hover;
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};
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class TimelineItem
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@@ -27,7 +28,7 @@ public:
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virtual ~TimelineItem() = default;
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// draws the timeline item and also updates the next frame height value
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void Draw( bool firstFrame, const TimelineContext& ctx, int yOffset, bool hover );
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void Draw( bool firstFrame, const TimelineContext& ctx, int yOffset );
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bool WantPreprocess() const { return m_wantPreprocess; }
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virtual void Preprocess( const TimelineContext& ctx ) { assert( false ); }
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@@ -50,12 +51,12 @@ protected:
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virtual const char* HeaderLabel() const = 0;
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virtual void HeaderTooltip( const char* label ) const {};
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virtual void HeaderExtraContents( int offset, const ImVec2& wpos, float labelWidth, double pxns, bool hover ) {};
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virtual void HeaderExtraContents( const TimelineContext& ctx, int offset, float labelWidth ) {};
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virtual int64_t RangeBegin() const = 0;
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virtual int64_t RangeEnd() const = 0;
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virtual bool DrawContents( const TimelineContext& ctx, int& offset, bool hover ) = 0;
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virtual bool DrawContents( const TimelineContext& ctx, int& offset ) = 0;
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virtual void DrawOverlay( const ImVec2& ul, const ImVec2& dr ) {}
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virtual bool IsEmpty() const { return false; }
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