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Make it possible to have multiple vulkan contexts.
API change!
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@@ -737,7 +737,6 @@ std::atomic<uint32_t> init_order(104) s_lockCounter( 0 );
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std::atomic<uint8_t> init_order(104) s_gpuCtxCounter( 0 );
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thread_local GpuCtxWrapper init_order(104) s_gpuCtx { nullptr };
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VkCtxWrapper init_order(104) s_vkCtx { nullptr };
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#ifdef TRACY_COLLECT_THREAD_NAMES
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struct ThreadNameData;
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