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Move all client headers and sources to public/ directory.
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@@ -15,8 +15,8 @@
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#include "CompiledVertexShader.h"
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#include "CompiledPixelShader.h"
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#include "../../../Tracy.hpp"
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#include "../../../TracyD3D11.hpp"
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#include "../../../public/tracy/Tracy.hpp"
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#include "../../../public/tracy/TracyD3D11.hpp"
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static HINSTANCE g_HInstance;
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static HWND g_Wnd;
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