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Use consistent names.
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@@ -844,7 +844,7 @@ void View::ProcessGpuNewContext( const QueueGpuNewContext& ev )
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assert( m_gpuCtxMap.find( ev.context ) == m_gpuCtxMap.end() );
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auto gpu = m_slab.AllocInit<GpuCtxData>();
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gpu->timeDiff = int64_t( ev.cputime * m_timerMul - ev.gputime );
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gpu->timeDiff = int64_t( ev.cpuTime * m_timerMul - ev.gpuTime );
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gpu->thread = ev.thread;
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gpu->accuracyBits = ev.accuracyBits;
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gpu->count = 0;
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